//******************************************************************
//File ModelName
var defaultFileName = "cx35000_model.swf";

//File MaterialTopName
var mateFileName = "cx35000_";

//******************************************************************
//AnimObjectDefined Pattern ("ObjectName","StartIndex","Divided","Timing")

var DanimObj1 = new Array("Rot_01.ObjectRot_01Anim", 0.000, 8, 0.0); //RotateOpenAnimation
var DanimObj2 = new Array("Rot_01.ObjectRot_01Anim", 0.125, 8, 0.0); //RotateBackOpenAnimation
var DanimObj3 = new Array("Rot_01.ObjectRot_01Anim", 0.250, 8, 0.0); //RotateBackCloseAnimation
var DanimObj4 = new Array("Rot_01.ObjectRot_01Anim", 0.375, 8, 0.0); //RotateCloseAnimation

var DanimObj5 = new Array("rot_02.Objectrot_02Anim", 0.500, 8, 0.0); //RotateOpenAnimation
var DanimObj6 = new Array("rot_02.Objectrot_02Anim", 0.875, 8, 0.0); //RotateCloseAnimation
var DanimObj7 = new Array("mov_01.Objectmov_01Anim", 0.625, 8, 0.0); //MoveOpenAnimation
var DanimObj8 = new Array("mov_01.Objectmov_01Anim", 0.750, 8, 0.0); //MoveCloseAnimation




//******************************************************************
//AnimTextureDefined Pattern ("ObjectName","Surface","Timing","TexOrRGB","TexNameOrRGBCode")
var DanimTex1 = new Array("Body_All.LED","indicatorTriangleSet", 0.0, 1,  0,253, 12,
			  "Body_All.LCD","lcd_panelNewTriSet",	 1.0, 0,"lcdimage_01.jpg","","");
var DanimTex2 = new Array("Body_All.LED","indicatorTriangleSet", 0.0, 1,  0,253, 12,
			  "Body_All.LCD","lcd_panelNewTriSet",	 1.0, 0,"lcdimage_02.jpg","","");
var DanimTex3 = new Array("Body_All.LED","indicatorTriangleSet", 0.0, 1,  0,253, 12,
			  "Body_All.LCD","lcd_panelNewTriSet",	 1.0, 0,"lcdimage_01.jpg","","");
var DanimTex4 = new Array("Body_All.LED","indicatorTriangleSet", 1.0, 1, 71, 84, 92,
			  "Body_All.LCD","lcd_panelNewTriSet",	 1.0, 0,"lcdimage_blue.jpg","","");

//******************************************************************
//Material Pattern
var mate0Get  = new Array("pPlane_primary_fornt_srfcShape","primary_fornt_srfcNewTriSet");
var mate1Get  = new Array("pPlane_primary_base_srfcShape","primary_base_srfcNewTriSet");
/*
var mate2Get  = new Array("pPlane_on_base_srfcShape","on_base_srfcNewTriSet");
var mate3Get  = new Array("pPlane_off_drk_srfcShape","off_drk_srfcNewTriSet");
*/
var mate0Set = new Array("Body_All.body_front","primary_fornt_srfcNewTriSet",
			 "Body_All.body_other","primary_base_srfcNewTriSet");
var mate1Set = new Array("Rot_01.camhead","primary_base_srfcNewTriSet",
			 "rot_02.avout_cover_b","primary_base_srfcNewTriSet",
			 "mov_01.USBslider","primary_base_srfcNewTriSet");
/*
var mate2Set = new Array("on_base_obj","on_base_srfcNewTriSet");
var mate3Set = new Array("off_drk_obj","off_drk_srfcNewTriSet",
			 "Rot_01.camhead","off_drk_srfcNewTriSet",
			 "Body_All.body_front","off_drk_srfcNewTriSet");
*/

//******************************************************************
//Animation Pattern("AnimName","Speed")

var P0anim0  = new Array("Camera1",12,
						 "Camera1",12,
						 "Camera1",12);
var P0anim1  = new Array("Anim1"  ,15,
						 "Anim4"  ,15,
						 "Anim3"  ,15);
var P0anim2  = new Array(""	  , 0,
						 ""	  , 0,
			 "Anim4"  ,15);

var P1anim0  = new Array("Anim2"  ,15,
						 "Anim3"  ,15);
var P2anim0  = new Array("Camera2",12,
						 "Camera2",12);
var P2anim1  = new Array("Anim5",12,
						 "Anim8",12);
var P2anim2  = new Array("Anim7",12,
						 "Anim6",12);

//******************************************************************
//Camera Coordinates

//Reset Camera Position
var pos0  = new Array(0.87,0.492,-0.005,0.013,-0.033,-0.999,-0.492,0.87,-0.035,225.918,-399.685,17.052);

//CameraNo?? Position
var pos1  = new Array(0.87,0.492,-0.005,0.013,-0.033,-0.999,-0.492,0.87,-0.035,225.918,-399.685,17.052);
var pos2  = new Array(0.737,-0.675,0.032,0.013,-0.033,-0.999,0.676,0.737,-0.016,-310.695,-338.422,8.045);

//******************************************************************
//ColorName&Code Definition  //ColorName,ColorCode

var colorVar0 = new Array("white"    ,"0xf3f3f3");
var colorVar1 = new Array("pink"     ,"0xff8fb6");
var colorVar2 = new Array("turquoise","0x66daf6");
var colorVar3 = new Array("dpurple"  ,"0x2c1a2b");
var colorVar4 = new Array("blue"     ,"0x3e368e");
var colorVar5 = new Array("red"      ,"0xff0000");


//******************************************************************
//Button Definition

//AnimationButton(Visible<0:false 1:true>)
var flgbutton1 = 1;//power
var flgbutton2 = 1;//monitor
var flgbutton3 = 1;//zoom
var flgbutton4 = 0;//lighting

//ColorButton(PartsReset<0:false 1:true>,PartsLoad<0:false,1:true>,PartsName)
var flgbuttonC1 = new Array(0, 0, "");
var flgbuttonC2 = new Array(0, 0, "");
var flgbuttonC3 = new Array(0, 0, "");
var flgbuttonC4 = new Array(0, 0, "");
var flgbuttonC5 = new Array(0, 0, "");
var flgbuttonC6 = new Array(0, 0, "");

var partsDefine1 = new Array();
var partsDefine2 = new Array();
var partsDefine3 = new Array();
var partsDefine4 = new Array();
var partsDefine5 = new Array();
var partsDefine6 = new Array();
//******************************************************************
//zoom Min Max
var zoomMin = 230;//200
var zoomMax = 750;//500

//******************************************************************
//debug mode

var flgDebug = 0;//1:DebugMode 0:NormalMode

//******************************************************************
//EndData -Fixed Data-

var endend=true;

